Fiat Chrysler Automobiles SRT Tomahawk Vision Gran Turismo made its debut Tuesday, showcasing the company’s vision of what cars will be in 20 years.
The single-seat hybrid supercar was designed specifically for the Gran Turismo 6 video game. The concept will be available in three trim levels – entry-level S, racing-version GTS-R, and experimental-version X.
In base S trim, the Tomahawk Vision Gran Turismo will sport a wide-angle, 7.0-liter V-10 tuned to 792 horsepower driving the rear wheels. The front wheels are powered with a pneumatic system that adds 215 horsepower. The pneumatic system is charged with compressed air when braking or when the big V-10 isn’t at maximum power. The 2,016-pound S will reach a top speed of more than 250 mph.
In GTS-R trim, the power outputs have been bumped to 1,137 horsepower for the V-10 and 313 horsepower for the pneumatic system. This racing version weighs only 1,459 pounds and can exceed 300 mph.
In experimental X trim, the V-10’s redline has been bumped to 14,500 rpm for 2,168 horsepower, with 422 horsepower more from the pneumatic system. The top speed is 404 mph and requires the driver to wear a G-suit.
All versions have a composite chassis made up of carbon nanofibers and graphene micro-lattice structures. The body also uses graphene skins for all transparent surfaces, including the windows. Special consideration was made for the rear-end styling, as this is the angle that will be seen most often in the game. The rear end has carbon fiber details and five centrally-mounted tailpipes.
The concept was designed by a team at FCA in response to a challenge made by Polyphony Digital lead game designer Kazunori Yamauchi to celebrate the 15th anniversary of the Gran Turismo game. Design teams from across the industry are submitting their vehicle designs, which will then be made available through an in-game update.
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